In Unholy Tactics I did level design, map editing and set dressing, also research and setups for many 3D-assets, lighting and many other things. Below are 6 of the maps I created for the game. The Unity engine „navmesh“ (second pictures, plane in transparent turquoise) plays a key role here for everything that moves.
Tutorial
Ditches
Waterways
Harbour
Ruins
Oasis